![Step enb local](https://cdn2.cdnme.se/5447227/9-3/screenshot_4_64e629479606ee5be4b9a969.jpg)
![step enb local step enb local](https://enb.iisd.org/sites/default/files/styles/3_2_medium_896x597/public/2022-12/EO0A6078.jpg)
I did all of this and performance in interiors is a constant 60 FPS with lots of headroom. Setting this to 1 (medium) or even 2 (low) will improve performance with very little difference in image quality. In many ENBs all of the Quality, SamplingQuality and FilterQuality settings are set to 0, which is high.
![step enb local step enb local](https://www.epnb.com/wp-content/uploads/2018/07/equipment-finance-special-rate-slider-73x29.jpg)
Go through your enbseries.ini and set all EnableSupersampling to false. Meaning all reflections will be rendered at 4K! Which is insane! Setting this to false gave me a 10% boost in interiors. However, because EnableSupersampling is set to true every reflection will be rendered at four times the resolution. So what does that mean? SizeScale=1.0 means that reflections will have the same resolution as your game resolution. So looking through the enbseries.ini of NLA I found the following: I did some research and found this guide on ENB tuning: Some of you may know about it but it seem that even ENB creators are not aware of it.
![step enb local step enb local](https://blog-imgs-121.fc2.com/s/k/y/skyrimmemocho/201703160006220dc.jpg)
The visuals are great but performance was pretty bad on my GTX 970, even in interiors. I'm using the popular Natural Lighting and Atmospherics for ENB (NLA).
![Step enb local](https://cdn2.cdnme.se/5447227/9-3/screenshot_4_64e629479606ee5be4b9a969.jpg)